Add dedicated skinned rendering, pose restoration, shared Material and Material Instance slots, registry-driven components, Surface/Solari integration, transactional schema upgrades, navigation authoring, documentation, and evaluation evidence. |
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| .. | ||
| example_base.scn.ron | ||
| example_nested.scn.ron | ||
| example_variant.scn.ron | ||
| README.md | ||
Prefab fixtures
The example_base -> example_nested -> example_variant chain is the production-format
fixture for linked prefab ownership, nested stable actor paths, and variant override layering.
The variant hides base-mesh through an EditorVisibility component override targeted as
nested-link / base-link / base-mesh when the variant is placed in a scene.
Keep these files loadable by the editor and valid under cargo validate-levels. Broken-source,
cycle, and conflict fixtures belong in temporary test projects so the shipped asset tree remains
healthy.