75 lines
3.1 KiB
Rust
75 lines
3.1 KiB
Rust
mod batched_uniform_buffer;
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mod bind_group;
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mod bind_group_entries;
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mod bind_group_layout;
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mod bind_group_layout_entries;
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mod bindless;
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mod buffer;
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mod buffer_vec;
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mod gpu_array_buffer;
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mod pipeline;
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mod pipeline_cache;
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mod pipeline_specializer;
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pub mod resource_macros;
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mod specializer;
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mod storage_buffer;
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mod texture;
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mod uniform_buffer;
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pub use bind_group::*;
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pub use bind_group_entries::*;
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pub use bind_group_layout::*;
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pub use bind_group_layout_entries::*;
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pub use bindless::*;
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pub use buffer::*;
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pub use buffer_vec::*;
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pub use gpu_array_buffer::*;
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pub use pipeline::*;
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pub use pipeline_cache::*;
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pub use pipeline_specializer::*;
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pub use specializer::*;
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pub use storage_buffer::*;
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pub use texture::*;
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pub use uniform_buffer::*;
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// TODO: decide where re-exports should go
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pub use wgpu::{
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util::{
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BufferInitDescriptor, DispatchIndirectArgs, DrawIndexedIndirectArgs, DrawIndirectArgs,
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TextureDataOrder,
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},
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AccelerationStructureFlags, AccelerationStructureGeometryFlags,
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AccelerationStructureUpdateMode, AdapterInfo as WgpuAdapterInfo, AddressMode, AstcBlock,
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AstcChannel, BindGroupDescriptor, BindGroupEntry, BindGroupLayoutEntry, BindingResource,
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BindingType, Blas, BlasBuildEntry, BlasGeometries, BlasGeometrySizeDescriptors,
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BlasTriangleGeometry, BlasTriangleGeometrySizeDescriptor, BlendComponent, BlendFactor,
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BlendOperation, BlendState, BufferAddress, BufferAsyncError, BufferBinding, BufferBindingType,
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BufferDescriptor, BufferSize, BufferUsages, ColorTargetState, ColorWrites, CommandEncoder,
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CommandEncoderDescriptor, CompareFunction, ComputePass, ComputePassDescriptor,
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ComputePipelineDescriptor as RawComputePipelineDescriptor, CreateBlasDescriptor,
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CreateTlasDescriptor, DepthBiasState, DepthStencilState, DownlevelFlags, Extent3d, Face,
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Features as WgpuFeatures, FilterMode, FragmentState as RawFragmentState, FrontFace,
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ImageSubresourceRange, IndexFormat, Limits as WgpuLimits, LoadOp, MapMode, MultisampleState,
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Operations, Origin3d, PipelineCompilationOptions, PipelineLayout, PipelineLayoutDescriptor,
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PollType, PolygonMode, PrimitiveState, PrimitiveTopology, PushConstantRange,
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RenderPassColorAttachment, RenderPassDepthStencilAttachment, RenderPassDescriptor,
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RenderPipelineDescriptor as RawRenderPipelineDescriptor, Sampler as WgpuSampler,
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SamplerBindingType, SamplerDescriptor, ShaderModule, ShaderModuleDescriptor, ShaderSource,
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ShaderStages, StencilFaceState, StencilOperation, StencilState, StorageTextureAccess, StoreOp,
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TexelCopyBufferInfo, TexelCopyBufferLayout, TexelCopyTextureInfo, TextureAspect,
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TextureDescriptor, TextureDimension, TextureFormat, TextureFormatFeatureFlags,
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TextureFormatFeatures, TextureSampleType, TextureUsages, TextureView as WgpuTextureView,
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TextureViewDescriptor, TextureViewDimension, Tlas, TlasInstance, VertexAttribute,
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VertexBufferLayout as RawVertexBufferLayout, VertexFormat, VertexState as RawVertexState,
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VertexStepMode, COPY_BUFFER_ALIGNMENT,
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};
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pub mod encase {
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pub use bevy_encase_derive::ShaderType;
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pub use encase::*;
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}
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pub use self::encase::{ShaderSize, ShaderType};
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pub use naga::ShaderStage;
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