66 lines
2.8 KiB
Plaintext
66 lines
2.8 KiB
Plaintext
(
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schema_version: 1,
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samples: [
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(
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id: "brush-blockout",
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label: "Brush Blockout",
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area: Brush,
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scene: "assets/levels/samples/brush_blockout.scn.ron",
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summary: "Convex additive brushes, a subtractive marker, and a shared face material for brush editing and CSG regression checks.",
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checks: [
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"valid authored BrushDesc geometry",
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"shared brush-face material resolution",
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"object, face, clip, and CSG selection targets",
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],
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),
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(
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id: "material-lab",
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label: "Material Lab",
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area: Material,
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scene: "assets/levels/samples/material_lab.scn.ron",
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summary: "A compact look-development stage for shared materials, material instances, custom surfaces, and emissive output.",
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checks: [
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"Material and Material Instance dependency resolution",
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"standard, custom, and emissive surface hydration",
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"primitive material assignment and targeted drops",
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],
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),
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(
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id: "terrain-authoring",
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label: "Terrain Authoring",
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area: Terrain,
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scene: "assets/levels/terrain_authoring_showcase.scn.ron",
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summary: "A deterministic height grid with shared material layers, normalized paint weights, chunks, and collision.",
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checks: [
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"TerrainDesc schema and normalized layer weights",
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"shared terrain material dependency resolution",
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"sculpt, paint, chunk, and collider hydration",
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],
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),
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(
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id: "physics-placement",
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label: "Physics Placement",
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area: PhysicsPlacement,
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scene: "assets/levels/physics_placement_showcase.scn.ron",
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summary: "Three visually distinct collider cases above a static floor for transactional multi-object settling.",
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checks: [
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"cuboid, sphere, and capsule collider diversity",
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"multi-selection settle and grouped history",
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"static floor collision and cancel restoration",
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],
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),
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(
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id: "rendering-lab",
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label: "Rendering Lab",
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area: Rendering,
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scene: "assets/levels/rendering_showcase.scn.ron",
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summary: "Visible comparison anchors for fog, exposure, rendering profiles, fullscreen effects, and emissive lighting.",
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checks: [
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"stable post-process volume ownership",
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"rendering profile and fullscreen effect dependency resolution",
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"visible fog, exposure, vignette, and emissive comparison anchors",
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],
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),
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],
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)
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