Blacksite/assets/levels/terrain_authoring_showcase.scn.ron
Rbanh ed21bcc52d
Some checks are pending
CI / Format, lint, test, build (push) Waiting to run
Add chunked terrain authoring foundation
2026-07-12 18:43:42 -04:00

61 lines
2.3 KiB
Plaintext

(schema_version: 4, resources: {}, entities: {
1: (components: {
"bevy_ecs::name::Name": "Terrain Showcase",
"bevy_transform::components::transform::Transform": (
translation: (0.0, 0.0, 0.0),
rotation: (0.0, 0.0, 0.0, 1.0),
scale: (1.0, 1.0, 1.0),
),
"shared::components::ActorId": ("terrain-showcase-main"),
"shared::components::ActorKind": Terrain,
"shared::components::EditorVisibility": (visible: true),
"shared::components::HierarchySiblingIndex": (0),
"shared::components::LevelObject": (),
"shared::components::TerrainDesc": (
schema_version: 1,
resolution: 5,
heights: [
0.00, 0.00, 0.05, 0.00, 0.00,
0.00, 0.15, 0.30, 0.10, 0.00,
0.05, 0.35, 0.80, 0.25, 0.05,
0.00, 0.20, 0.40, 0.15, 0.00,
0.00, 0.00, 0.05, 0.00, 0.00,
],
sample_spacing: 2.0,
height_scale: 3.0,
chunk_quads: 2,
base_material: Some((
asset_id: "cc2769da-c9a5-4cb3-866a-cc81d0688ee2",
sub_asset_id: "material:instance",
label: "surface_tint_instance",
source_path: Some("assets/materials/surface_tint_instance.ron"),
)),
generate_colliders: true,
cast_shadows: true,
receive_shadows: true,
),
}),
2: (components: {
"bevy_ecs::name::Name": "Terrain Sun",
"bevy_transform::components::transform::Transform": (
translation: (0.0, 8.0, 0.0),
rotation: (0.1691, -0.0670, 0.7244, 0.6648),
scale: (1.0, 1.0, 1.0),
),
"shared::components::ActorId": ("terrain-showcase-sun"),
"shared::components::ActorKind": Light,
"shared::components::EditorVisibility": (visible: true),
"shared::components::HierarchySiblingIndex": (1),
"shared::components::LevelObject": (),
"shared::components::LightDesc": (
kind: Directional,
color: (r: 1.0, g: 0.95, b: 0.85, a: 1.0),
intensity: 100000.0,
range: 0.0,
shadows: true,
inner_angle_deg: 25.0,
outer_angle_deg: 35.0,
),
}),
})