Blacksite/assets/prefabs
Rbanh 0798aa5d57 Build renderer and material component foundations
Add dedicated skinned rendering, pose restoration, shared Material and Material Instance slots, registry-driven components, Surface/Solari integration, transactional schema upgrades, navigation authoring, documentation, and evaluation evidence.
2026-07-12 00:24:06 -04:00
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example_base.scn.ron Build renderer and material component foundations 2026-07-12 00:24:06 -04:00
example_nested.scn.ron Build renderer and material component foundations 2026-07-12 00:24:06 -04:00
example_variant.scn.ron Build renderer and material component foundations 2026-07-12 00:24:06 -04:00
README.md Build production-ready editor authoring workflows 2026-07-11 12:41:04 -04:00

Prefab fixtures

The example_base -> example_nested -> example_variant chain is the production-format fixture for linked prefab ownership, nested stable actor paths, and variant override layering. The variant hides base-mesh through an EditorVisibility component override targeted as nested-link / base-link / base-mesh when the variant is placed in a scene.

Keep these files loadable by the editor and valid under cargo validate-levels. Broken-source, cycle, and conflict fixtures belong in temporary test projects so the shipped asset tree remains healthy.