Blacksite/assets/levels/collider_diagnostics_showcase.scn.ron
Rbanh 0ce43fc399
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Add collider authoring diagnostics
2026-07-12 22:48:00 -04:00

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(schema_version: 4, resources: {}, entities: {
1: (components: {
"bevy_ecs::name::Name": "Valid Box Collider",
"bevy_transform::components::transform::Transform": (
translation: (-4.5, 1.0, 0.0),
rotation: (0.0, 0.0, 0.0, 1.0),
scale: (1.0, 1.0, 1.0),
),
"shared::components::ActorId": ("collider-showcase-box"),
"shared::components::ActorKind": StaticMesh,
"shared::components::EditorVisibility": (visible: true),
"shared::components::HierarchySiblingIndex": (0),
"shared::components::LevelObject": (),
"shared::components::MaterialDesc": (
shader: (kind: StandardLit, schema_path: None, shader_path: None),
base_color: (r: 0.18, g: 0.62, b: 0.36, a: 1.0),
metallic: 0.05, roughness: 0.55,
emissive_color: (r: 1.0, g: 1.0, b: 1.0, a: 1.0), emissive_intensity: 0.0,
base_color_texture: None, emissive_texture: None, normal_map_texture: None,
metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [],
),
"shared::components::Primitive": (shape: Box, size: (1.8, 2.0, 1.8)),
"shared::components::RigidBodyDesc": (body: Static),
"shared::components::ColliderDesc": (
enabled: true, is_trigger: false,
shape: Cuboid(x_length: 1.8, y_length: 2.0, z_length: 1.8),
),
}),
2: (components: {
"bevy_ecs::name::Name": "Valid Sphere Collider",
"bevy_transform::components::transform::Transform": (
translation: (-2.25, 1.0, 0.0),
rotation: (0.0, 0.0, 0.0, 1.0),
scale: (1.0, 1.35, 0.8),
),
"shared::components::ActorId": ("collider-showcase-sphere"),
"shared::components::ActorKind": StaticMesh,
"shared::components::EditorVisibility": (visible: true),
"shared::components::HierarchySiblingIndex": (1),
"shared::components::LevelObject": (),
"shared::components::MaterialDesc": (
shader: (kind: StandardLit, schema_path: None, shader_path: None),
base_color: (r: 0.16, g: 0.52, b: 0.78, a: 1.0),
metallic: 0.08, roughness: 0.42,
emissive_color: (r: 1.0, g: 1.0, b: 1.0, a: 1.0), emissive_intensity: 0.0,
base_color_texture: None, emissive_texture: None, normal_map_texture: None,
metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [],
),
"shared::components::Primitive": (shape: Sphere, size: (2.0, 2.0, 2.0)),
"shared::components::RigidBodyDesc": (body: Static),
"shared::components::ColliderDesc": (
enabled: true, is_trigger: false, shape: Sphere(radius: 1.0),
),
}),
3: (components: {
"bevy_ecs::name::Name": "Valid Capsule Collider",
"bevy_transform::components::transform::Transform": (
translation: (0.0, 1.4, 0.0),
rotation: (0.0, 0.1950903, 0.0, 0.9807853),
scale: (1.0, 1.0, 1.0),
),
"shared::components::ActorId": ("collider-showcase-capsule"),
"shared::components::ActorKind": StaticMesh,
"shared::components::EditorVisibility": (visible: true),
"shared::components::HierarchySiblingIndex": (2),
"shared::components::LevelObject": (),
"shared::components::MaterialDesc": (
shader: (kind: StandardLit, schema_path: None, shader_path: None),
base_color: (r: 0.58, g: 0.34, b: 0.78, a: 1.0),
metallic: 0.06, roughness: 0.48,
emissive_color: (r: 1.0, g: 1.0, b: 1.0, a: 1.0), emissive_intensity: 0.0,
base_color_texture: None, emissive_texture: None, normal_map_texture: None,
metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [],
),
"shared::components::Primitive": (shape: Box, size: (1.4, 2.8, 1.4)),
"shared::components::RigidBodyDesc": (body: Static),
"shared::components::ColliderDesc": (
enabled: true, is_trigger: false, shape: Capsule(radius: 0.7, height: 2.8),
),
}),
4: (components: {
"bevy_ecs::name::Name": "Trigger Collider",
"bevy_transform::components::transform::Transform": (
translation: (2.25, 1.0, 0.0),
rotation: (0.0, 0.0, 0.0, 1.0),
scale: (1.0, 1.0, 1.0),
),
"shared::components::ActorId": ("collider-showcase-trigger"),
"shared::components::ActorKind": StaticMesh,
"shared::components::EditorVisibility": (visible: true),
"shared::components::HierarchySiblingIndex": (3),
"shared::components::LevelObject": (),
"shared::components::MaterialDesc": (
shader: (kind: StandardLit, schema_path: None, shader_path: None),
base_color: (r: 0.12, g: 0.68, b: 0.82, a: 1.0),
metallic: 0.03, roughness: 0.4,
emissive_color: (r: 1.0, g: 1.0, b: 1.0, a: 1.0), emissive_intensity: 0.0,
base_color_texture: None, emissive_texture: None, normal_map_texture: None,
metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [],
),
"shared::components::Primitive": (shape: Sphere, size: (2.0, 2.0, 2.0)),
"shared::components::RigidBodyDesc": (body: Static),
"shared::components::ColliderDesc": (
enabled: true, is_trigger: true, shape: Sphere(radius: 1.0),
),
}),
5: (components: {
"bevy_ecs::name::Name": "Disabled Collider",
"bevy_transform::components::transform::Transform": (
translation: (4.5, 1.0, 0.0),
rotation: (0.0, 0.0, 0.0, 1.0),
scale: (1.0, 1.0, 1.0),
),
"shared::components::ActorId": ("collider-showcase-disabled"),
"shared::components::ActorKind": StaticMesh,
"shared::components::EditorVisibility": (visible: true),
"shared::components::HierarchySiblingIndex": (4),
"shared::components::LevelObject": (),
"shared::components::MaterialDesc": (
shader: (kind: StandardLit, schema_path: None, shader_path: None),
base_color: (r: 0.38, g: 0.40, b: 0.46, a: 1.0),
metallic: 0.02, roughness: 0.68,
emissive_color: (r: 1.0, g: 1.0, b: 1.0, a: 1.0), emissive_intensity: 0.0,
base_color_texture: None, emissive_texture: None, normal_map_texture: None,
metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [],
),
"shared::components::Primitive": (shape: Box, size: (1.8, 2.0, 1.8)),
"shared::components::RigidBodyDesc": (body: Static),
"shared::components::ColliderDesc": (
enabled: false, is_trigger: false,
shape: Cuboid(x_length: 1.8, y_length: 2.0, z_length: 1.8),
),
}),
6: (components: {
"bevy_ecs::name::Name": "Missing Collider",
"bevy_transform::components::transform::Transform": (
translation: (0.0, 1.0, -3.0),
rotation: (0.0, 0.0, 0.0, 1.0),
scale: (1.0, 1.0, 1.0),
),
"shared::components::ActorId": ("collider-showcase-missing"),
"shared::components::ActorKind": StaticMesh,
"shared::components::EditorVisibility": (visible: true),
"shared::components::HierarchySiblingIndex": (5),
"shared::components::LevelObject": (),
"shared::components::MaterialDesc": (
shader: (kind: StandardLit, schema_path: None, shader_path: None),
base_color: (r: 0.78, g: 0.16, b: 0.20, a: 1.0),
metallic: 0.02, roughness: 0.58,
emissive_color: (r: 1.0, g: 1.0, b: 1.0, a: 1.0), emissive_intensity: 0.0,
base_color_texture: None, emissive_texture: None, normal_map_texture: None,
metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [],
),
"shared::components::Primitive": (shape: Box, size: (1.8, 2.0, 1.8)),
"shared::components::RigidBodyDesc": (body: Static),
}),
7: (components: {
"bevy_ecs::name::Name": "Collider Showcase Sun",
"bevy_transform::components::transform::Transform": (
translation: (0.0, 8.0, 4.0),
rotation: (-0.3826834, 0.0, 0.0, 0.9238795),
scale: (1.0, 1.0, 1.0),
),
"shared::components::ActorId": ("collider-showcase-sun"),
"shared::components::ActorKind": Light,
"shared::components::EditorVisibility": (visible: true),
"shared::components::HierarchySiblingIndex": (6),
"shared::components::LevelObject": (),
"shared::components::LightDesc": (
kind: Directional, color: (r: 1.0, g: 0.95, b: 0.88, a: 1.0),
intensity: 100000.0, range: 0.0, shadows: true,
inner_angle_deg: 25.0, outer_angle_deg: 35.0,
),
}),
})