Blacksite/crates/game/src/main.rs

37 lines
1.1 KiB
Rust

use bevy::prelude::*;
use game::{launch, GamePlugin};
fn main() {
let arguments = std::env::args().skip(1).collect::<Vec<_>>();
match game::navigation::navigation_validation_argument(&arguments) {
Ok(Some(path)) => match game::navigation::validate_navigation_artifact(&path) {
Ok(summary) => {
println!(
"navigation validation passed: {} sample(s), {} link(s), {}",
summary.enabled_sample_count,
summary.enabled_link_count,
summary.artifact_path.display()
);
return;
}
Err(error) => {
eprintln!(
"navigation validation failed for {}:\n{error}",
path.display()
);
std::process::exit(1);
}
},
Ok(None) => {}
Err(error) => {
eprintln!("{error}");
std::process::exit(2);
}
}
App::new()
.add_plugins(launch::default_plugins("Bevy FPS Foundation"))
.add_plugins(GamePlugin)
.run();
}