( schema_version: 2, label: "Surface Tint", kind: Custom, wgsl_path: Some("assets/shaders/surface_tint.wgsl"), schema: ( groups: [ ( id: "surface", display_name: "Surface", order: 0, advanced: false, ), ( id: "emission", display_name: "Emission", order: 1, advanced: false, ), ], inputs: [ ( name: "tint", display_name: "Tint", group: "surface", order: 0, property_type: Color, default_value: Some(Color(( r: 0.12, g: 0.42, b: 0.95, a: 1.0, ))), texture: None, tooltip: "", advanced: false, ), ( name: "roughness", display_name: "Roughness", group: "surface", order: 1, property_type: Float( min: Some(0.001), max: Some(1.0), ), default_value: Some(Float(0.28)), texture: None, tooltip: "", advanced: false, ), ( name: "metallic", display_name: "Metallic", group: "surface", order: 2, property_type: Float( min: Some(0.0), max: Some(1.0), ), default_value: Some(Float(0.15)), texture: None, tooltip: "", advanced: false, ), ( name: "emissive", display_name: "Emissive", group: "emission", order: 3, property_type: Color, default_value: Some(Color(( r: 0.02, g: 0.08, b: 0.25, a: 1.0, ))), texture: None, tooltip: "", advanced: false, ), ( name: "emissive_intensity", display_name: "Emissive Nits", group: "emission", order: 4, property_type: Float( min: Some(0.0), max: Some(20000.0), ), default_value: Some(Float(3.0)), texture: None, tooltip: "", advanced: false, ), ], ), )