(schema_version: 4, resources: {}, entities: { 1: (components: { "bevy_ecs::name::Name": "Rendering Lab Floor", "bevy_transform::components::transform::Transform": ( translation: (1.0, -0.25, 0.0), rotation: (0.0, 0.0, 0.0, 1.0), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("rendering-showcase-floor"), "shared::components::ActorKind": StaticMesh, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (0), "shared::components::LevelObject": (), "shared::components::Primitive": (shape: Box, size: (38.0, 0.5, 12.0)), "shared::components::MaterialDesc": ( shader: (kind: StandardLit, schema_path: None, shader_path: None), base_color: (r: 0.12, g: 0.14, b: 0.16, a: 1.0), metallic: 0.05, roughness: 0.72, emissive_color: (r: 1.0, g: 1.0, b: 1.0, a: 1.0), emissive_intensity: 0.0, base_color_texture: None, emissive_texture: None, normal_map_texture: None, metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [], ), }), 2: (components: { "bevy_ecs::name::Name": "Vignette Anchor", "bevy_transform::components::transform::Transform": ( translation: (-12.0, 1.2, 0.0), rotation: (0.0, 0.0, 0.0, 1.0), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("rendering-showcase-vignette-anchor"), "shared::components::ActorKind": StaticMesh, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (1), "shared::components::LevelObject": (), "shared::components::Primitive": (shape: Sphere, size: (2.4, 2.4, 2.4)), "shared::components::MaterialDesc": ( shader: (kind: StandardLit, schema_path: None, shader_path: None), base_color: (r: 0.82, g: 0.18, b: 0.2, a: 1.0), metallic: 0.08, roughness: 0.38, emissive_color: (r: 1.0, g: 0.2, b: 0.2, a: 1.0), emissive_intensity: 0.0, base_color_texture: None, emissive_texture: None, normal_map_texture: None, metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [], ), }), 3: (components: { "bevy_ecs::name::Name": "Fog Anchor", "bevy_transform::components::transform::Transform": ( translation: (0.0, 1.4, 0.0), rotation: (0.0, 0.258819, 0.0, 0.9659258), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("rendering-showcase-fog-anchor"), "shared::components::ActorKind": StaticMesh, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (2), "shared::components::LevelObject": (), "shared::components::Primitive": (shape: Box, size: (2.8, 2.8, 2.8)), "shared::components::MaterialDesc": ( shader: (kind: StandardLit, schema_path: None, shader_path: None), base_color: (r: 0.1, g: 0.58, b: 0.72, a: 1.0), metallic: 0.15, roughness: 0.35, emissive_color: (r: 0.1, g: 0.58, b: 0.72, a: 1.0), emissive_intensity: 0.0, base_color_texture: None, emissive_texture: None, normal_map_texture: None, metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [], ), }), 4: (components: { "bevy_ecs::name::Name": "Exposure Anchor", "bevy_transform::components::transform::Transform": ( translation: (14.0, 1.3, 0.0), rotation: (0.0, -0.1736482, 0.0, 0.9848078), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("rendering-showcase-exposure-anchor"), "shared::components::ActorKind": StaticMesh, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (3), "shared::components::LevelObject": (), "shared::components::Primitive": (shape: Box, size: (3.0, 2.6, 3.0)), "shared::components::MaterialDesc": ( shader: (kind: StandardLit, schema_path: None, shader_path: None), base_color: (r: 0.92, g: 0.62, b: 0.12, a: 1.0), metallic: 0.12, roughness: 0.32, emissive_color: (r: 1.0, g: 0.65, b: 0.12, a: 1.0), emissive_intensity: 0.0, base_color_texture: None, emissive_texture: None, normal_map_texture: None, metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [], ), }), 5: (components: { "bevy_ecs::name::Name": "Emissive Comparison Panel", "bevy_transform::components::transform::Transform": ( translation: (0.0, 2.6, -4.8), rotation: (0.0, 0.0, 0.0, 1.0), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("rendering-showcase-emissive-panel"), "shared::components::ActorKind": StaticMesh, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (4), "shared::components::LevelObject": (), "shared::components::Primitive": (shape: Box, size: (26.0, 1.2, 0.25)), "shared::components::MaterialDesc": ( shader: (kind: StandardLit, schema_path: None, shader_path: None), base_color: (r: 0.15, g: 0.22, b: 0.28, a: 1.0), metallic: 0.0, roughness: 0.35, emissive_color: (r: 0.55, g: 0.85, b: 1.0, a: 1.0), emissive_intensity: 2500.0, base_color_texture: None, emissive_texture: None, normal_map_texture: None, metallic_roughness_texture: None, material_asset_path: Some("assets/materials/emissive_panel.ron"), parameters: [], textures: [], ), }), 6: (components: { "bevy_ecs::name::Name": "Fog Volume", "bevy_transform::components::transform::Transform": ( translation: (0.0, 2.0, 0.0), rotation: (0.0, 0.0, 0.0, 1.0), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("rendering-showcase-fog-volume"), "shared::components::ActorKind": PostProcessVolume, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (5), "shared::components::LevelObject": (), "shared::components::PostProcessVolumeDesc": ( half_extents: (6.0, 3.0, 6.0), priority: 0, blend_distance: 2.0, overrides: ( fog_density: Some(0.004), fog_color: Some((r: 0.5, g: 0.55, b: 0.65, a: 1.0)), ), fullscreen_effect: None, profile: None, label: Some("Foggy courtyard"), ), }), 7: (components: { "bevy_ecs::name::Name": "Dark Exposure Volume", "bevy_transform::components::transform::Transform": ( translation: (14.0, 2.0, 0.0), rotation: (0.0, 0.0, 0.0, 1.0), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("rendering-showcase-exposure-volume"), "shared::components::ActorKind": PostProcessVolume, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (6), "shared::components::LevelObject": (), "shared::components::PostProcessVolumeDesc": ( half_extents: (4.0, 2.5, 4.0), priority: 5, blend_distance: 1.5, overrides: ( exposure_ev100: Some(9.5), bloom: Some(false), ), fullscreen_effect: None, profile: Some("assets/rendering_profiles/cave_dark.ron"), label: Some("Cave mouth"), ), }), 8: (components: { "bevy_ecs::name::Name": "Vignette FX Volume", "bevy_transform::components::transform::Transform": ( translation: (-12.0, 2.0, 0.0), rotation: (0.0, 0.0, 0.0, 1.0), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("rendering-showcase-vignette-volume"), "shared::components::ActorKind": PostProcessVolume, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (7), "shared::components::LevelObject": (), "shared::components::PostProcessVolumeDesc": ( half_extents: (5.0, 2.0, 5.0), priority: 2, blend_distance: 2.0, overrides: (), fullscreen_effect: Some("assets/post_fx/vignette.ron"), profile: None, label: Some("Vignette demo"), ), }), 9: (components: { "bevy_ecs::name::Name": "Rendering Lab Sun", "bevy_transform::components::transform::Transform": ( translation: (0.0, 10.0, 5.0), rotation: (-0.3826834, 0.0, 0.0, 0.9238795), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("rendering-showcase-sun"), "shared::components::ActorKind": Light, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (8), "shared::components::LevelObject": (), "shared::components::LightDesc": ( kind: Directional, color: (r: 1.0, g: 0.95, b: 0.85, a: 1.0), intensity: 100000.0, range: 0.0, shadows: true, inner_angle_deg: 25.0, outer_angle_deg: 35.0, ), }), })