(schema_version: 4, resources: {}, entities: { 1: (components: { "bevy_ecs::name::Name": "Valid Box Collider", "bevy_transform::components::transform::Transform": ( translation: (-4.5, 1.0, 0.0), rotation: (0.0, 0.0, 0.0, 1.0), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("collider-showcase-box"), "shared::components::ActorKind": StaticMesh, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (0), "shared::components::LevelObject": (), "shared::components::MaterialDesc": ( shader: (kind: StandardLit, schema_path: None, shader_path: None), base_color: (r: 0.18, g: 0.62, b: 0.36, a: 1.0), metallic: 0.05, roughness: 0.55, emissive_color: (r: 1.0, g: 1.0, b: 1.0, a: 1.0), emissive_intensity: 0.0, base_color_texture: None, emissive_texture: None, normal_map_texture: None, metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [], ), "shared::components::Primitive": (shape: Box, size: (1.8, 2.0, 1.8)), "shared::components::RigidBodyDesc": (body: Static), "shared::components::ColliderDesc": ( enabled: true, is_trigger: false, shape: Cuboid(x_length: 1.8, y_length: 2.0, z_length: 1.8), ), }), 2: (components: { "bevy_ecs::name::Name": "Valid Sphere Collider", "bevy_transform::components::transform::Transform": ( translation: (-2.25, 1.0, 0.0), rotation: (0.0, 0.0, 0.0, 1.0), scale: (1.0, 1.35, 0.8), ), "shared::components::ActorId": ("collider-showcase-sphere"), "shared::components::ActorKind": StaticMesh, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (1), "shared::components::LevelObject": (), "shared::components::MaterialDesc": ( shader: (kind: StandardLit, schema_path: None, shader_path: None), base_color: (r: 0.16, g: 0.52, b: 0.78, a: 1.0), metallic: 0.08, roughness: 0.42, emissive_color: (r: 1.0, g: 1.0, b: 1.0, a: 1.0), emissive_intensity: 0.0, base_color_texture: None, emissive_texture: None, normal_map_texture: None, metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [], ), "shared::components::Primitive": (shape: Sphere, size: (2.0, 2.0, 2.0)), "shared::components::RigidBodyDesc": (body: Static), "shared::components::ColliderDesc": ( enabled: true, is_trigger: false, shape: Sphere(radius: 1.0), ), }), 3: (components: { "bevy_ecs::name::Name": "Valid Capsule Collider", "bevy_transform::components::transform::Transform": ( translation: (0.0, 1.4, 0.0), rotation: (0.0, 0.1950903, 0.0, 0.9807853), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("collider-showcase-capsule"), "shared::components::ActorKind": StaticMesh, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (2), "shared::components::LevelObject": (), "shared::components::MaterialDesc": ( shader: (kind: StandardLit, schema_path: None, shader_path: None), base_color: (r: 0.58, g: 0.34, b: 0.78, a: 1.0), metallic: 0.06, roughness: 0.48, emissive_color: (r: 1.0, g: 1.0, b: 1.0, a: 1.0), emissive_intensity: 0.0, base_color_texture: None, emissive_texture: None, normal_map_texture: None, metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [], ), "shared::components::Primitive": (shape: Box, size: (1.4, 2.8, 1.4)), "shared::components::RigidBodyDesc": (body: Static), "shared::components::ColliderDesc": ( enabled: true, is_trigger: false, shape: Capsule(radius: 0.7, height: 2.8), ), }), 4: (components: { "bevy_ecs::name::Name": "Trigger Collider", "bevy_transform::components::transform::Transform": ( translation: (2.25, 1.0, 0.0), rotation: (0.0, 0.0, 0.0, 1.0), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("collider-showcase-trigger"), "shared::components::ActorKind": StaticMesh, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (3), "shared::components::LevelObject": (), "shared::components::MaterialDesc": ( shader: (kind: StandardLit, schema_path: None, shader_path: None), base_color: (r: 0.12, g: 0.68, b: 0.82, a: 1.0), metallic: 0.03, roughness: 0.4, emissive_color: (r: 1.0, g: 1.0, b: 1.0, a: 1.0), emissive_intensity: 0.0, base_color_texture: None, emissive_texture: None, normal_map_texture: None, metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [], ), "shared::components::Primitive": (shape: Sphere, size: (2.0, 2.0, 2.0)), "shared::components::RigidBodyDesc": (body: Static), "shared::components::ColliderDesc": ( enabled: true, is_trigger: true, shape: Sphere(radius: 1.0), ), }), 5: (components: { "bevy_ecs::name::Name": "Disabled Collider", "bevy_transform::components::transform::Transform": ( translation: (4.5, 1.0, 0.0), rotation: (0.0, 0.0, 0.0, 1.0), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("collider-showcase-disabled"), "shared::components::ActorKind": StaticMesh, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (4), "shared::components::LevelObject": (), "shared::components::MaterialDesc": ( shader: (kind: StandardLit, schema_path: None, shader_path: None), base_color: (r: 0.38, g: 0.40, b: 0.46, a: 1.0), metallic: 0.02, roughness: 0.68, emissive_color: (r: 1.0, g: 1.0, b: 1.0, a: 1.0), emissive_intensity: 0.0, base_color_texture: None, emissive_texture: None, normal_map_texture: None, metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [], ), "shared::components::Primitive": (shape: Box, size: (1.8, 2.0, 1.8)), "shared::components::RigidBodyDesc": (body: Static), "shared::components::ColliderDesc": ( enabled: false, is_trigger: false, shape: Cuboid(x_length: 1.8, y_length: 2.0, z_length: 1.8), ), }), 6: (components: { "bevy_ecs::name::Name": "Missing Collider", "bevy_transform::components::transform::Transform": ( translation: (0.0, 1.0, -3.0), rotation: (0.0, 0.0, 0.0, 1.0), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("collider-showcase-missing"), "shared::components::ActorKind": StaticMesh, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (5), "shared::components::LevelObject": (), "shared::components::MaterialDesc": ( shader: (kind: StandardLit, schema_path: None, shader_path: None), base_color: (r: 0.78, g: 0.16, b: 0.20, a: 1.0), metallic: 0.02, roughness: 0.58, emissive_color: (r: 1.0, g: 1.0, b: 1.0, a: 1.0), emissive_intensity: 0.0, base_color_texture: None, emissive_texture: None, normal_map_texture: None, metallic_roughness_texture: None, material_asset_path: None, parameters: [], textures: [], ), "shared::components::Primitive": (shape: Box, size: (1.8, 2.0, 1.8)), "shared::components::RigidBodyDesc": (body: Static), }), 7: (components: { "bevy_ecs::name::Name": "Collider Showcase Sun", "bevy_transform::components::transform::Transform": ( translation: (0.0, 8.0, 4.0), rotation: (-0.3826834, 0.0, 0.0, 0.9238795), scale: (1.0, 1.0, 1.0), ), "shared::components::ActorId": ("collider-showcase-sun"), "shared::components::ActorKind": Light, "shared::components::EditorVisibility": (visible: true), "shared::components::HierarchySiblingIndex": (6), "shared::components::LevelObject": (), "shared::components::LightDesc": ( kind: Directional, color: (r: 1.0, g: 0.95, b: 0.88, a: 1.0), intensity: 100000.0, range: 0.0, shadows: true, inner_angle_deg: 25.0, outer_angle_deg: 35.0, ), }), })