//! Editor text and icon font registration for the primary egui context. use bevy::prelude::*; use bevy_egui::{EguiContext, PrimaryEguiContext}; pub struct EditorFontsPlugin; impl Plugin for EditorFontsPlugin { fn build(&self, app: &mut App) { app.add_systems(Update, configure_editor_fonts); } } fn configure_editor_fonts(mut contexts: Query<&mut EguiContext, Added>) { let Some(mut ctx) = contexts.iter_mut().next() else { return; }; ctx.get_mut().set_fonts(editor_font_definitions()); } pub(crate) fn editor_font_definitions() -> bevy_egui::egui::FontDefinitions { editor_ui::fonts::font_definitions() }