[package] name = "game_hot" version.workspace = true edition.workspace = true license.workspace = true description = "Hot-reloadable game systems for the Bevy FPS foundation" [lib] crate-type = ["rlib", "cdylib"] # When built as `libgame_hot.so`, Bevy must use the same `libbevy_dylib` as the editor # executable — otherwise ECS component IDs diverge and the app panics on startup. [features] dylib = ["bevy/dynamic_linking"] [dependencies] avian3d.workspace = true bevy.workspace = true bevy_core_pipeline.workspace = true bevy_solari.workspace = true protocol.workspace = true shared.workspace = true sim.workspace = true settings.workspace = true