# Terrain Sculpt Tools Acceptance > **Evidence record — not current product guidance.** Use the [documentation index](../../../README.md) for current behavior and architecture. Issue: Gitea `#23` Scope: native Wayland debug editor; packaged acceptance remains deferred by project-owner direction. ## Live Evidence ![Raise stroke with terrain-following footprint and horizontal sculpt controls](terrain-sculpt-raise-stroke.png) The committed terrain showcase was selected in Forward rendering. Enabling the mountains tool kept the actor selected, removed the transform gizmo, expanded Raise/Lower/Flatten/Smooth/Noise plus radius/strength controls inside the existing horizontal viewport toolbar, and displayed the modal cancel/undo hints. A dragged Raise stroke visibly changed the generated terrain while the footprint tracked the sampled surface. Release produced exactly `Undo: Raise Terrain`; no transform `Move` history entry was created. Escape/right-click restoration, deterministic brush math, exact vertical-ray sampling, multi-dab stroke grouping, and sculpt-time gizmo exclusion are covered by focused tests. The live pass also exposed and corrected toolbar click-through into raw mesh picking before this evidence was captured. ## Source Verification - `cargo fmt --all -- --check` - `cargo check -p editor --all-targets` - `cargo clippy -p editor --all-targets -- -D warnings` - six focused terrain-sculpt/input-ownership tests - `git diff --check` The canonical fixture remains `assets/levels/terrain_authoring_showcase.scn.ron`; no QA-only scene or project setting is retained.