( schema_version: 4, asset_id: "bd495161-5ea8-48ef-b0db-5b1d57f33885", label: "pebble_bricks_4k", source: ( path: "assets/materials/pebble_bricks_4k.gltf", format: "gltf", fingerprint: ( byte_len: 2788, content_hash: "55a5374732e4174e33859cf415d22ac855cea3efe8d8ff78c6ee42c86d8fd5fb", ), dependencies: [ "assets/materials/pebble_bricks.bin", "assets/materials/textures/pebble_bricks_arm_4k.jpg", "assets/materials/textures/pebble_bricks_diff_4k.jpg", "assets/materials/textures/pebble_bricks_nor_gl_4k.jpg", ], ), import: ( scale: 1.0, generate_collider: true, lod0_only: true, placement_mode: StaticAsset, hierarchy_mode: SingleActor, material_slots: [ ( slot_id: ("slot:draw:scene0:node0:mesh0:primitive0"), selection: Project((( asset_id: "c07a5b05-f27d-46c6-8b8c-9de9cdd14720", sub_asset_id: "", label: "pebble_bricks", source_path: Some("assets/materials/pebble_bricks.ron"), ))), ), ], orphaned_material_slots: [], ), metadata: ( mesh_count: 1, material_count: 1, node_count: 1, animation_count: 0, skin_count: 0, light_count: 0, camera_count: 0, ), parts: [ ( id: "draw:scene0:node0:mesh0:primitive0", name: "sphere_gltf / Primitive 0", mesh_label: "Mesh0/Primitive0", material_id: Some("material:material0"), material_slot_name: "pebble_bricks", material_label: Some("Material0"), local_transform: ( translation: (0.0, 0.0, 0.0), rotation: (0.0, 0.0, 0.0, 1.0), scale: (1.0, 1.0, 1.0), ), source_node: Some("sphere_gltf"), source_mesh: Some("Mesh0"), source_material: Some("pebble_bricks"), skinned: false, ), ], warnings: [], )