|
|
3e30c61c71
|
Resolve FBX external texture dependencies
|
2026-07-13 13:41:23 -04:00 |
|
|
|
cbd380a941
|
Stabilize asset registry publication order
|
2026-07-13 11:46:51 -04:00 |
|
|
|
e1b2f86a49
|
Make imported asset fingerprints deterministic
|
2026-07-13 11:23:06 -04:00 |
|
|
|
d52cc2e3b7
|
Fix sample hydration rendering regressions
|
2026-07-13 03:07:31 -04:00 |
|
|
|
0ce43fc399
|
Add collider authoring diagnostics
CI / Format, lint, test, build (push) Waiting to run
|
2026-07-12 22:48:00 -04:00 |
|
|
|
0e7aed40f1
|
Add transactional physics placement
CI / Format, lint, test, build (push) Waiting to run
|
2026-07-12 22:07:17 -04:00 |
|
|
|
ed21bcc52d
|
Add chunked terrain authoring foundation
CI / Format, lint, test, build (push) Waiting to run
|
2026-07-12 18:43:42 -04:00 |
|
|
|
0798aa5d57
|
Build renderer and material component foundations
Add dedicated skinned rendering, pose restoration, shared Material and Material Instance slots, registry-driven components, Surface/Solari integration, transactional schema upgrades, navigation authoring, documentation, and evaluation evidence.
|
2026-07-12 00:24:06 -04:00 |
|
|
|
0553a85220
|
Build production-ready editor authoring workflows
CI / Format, lint, test, build (push) Waiting to run
|
2026-07-11 12:41:04 -04:00 |
|
|
|
3e053a81ab
|
Expand asset browser subasset workflow
CI / Format, lint, test, build (push) Waiting to run
|
2026-06-06 01:38:27 -04:00 |
|
|
|
f29712d158
|
Initial project import
CI / Format, lint, test, build (push) Waiting to run
|
2026-06-05 21:44:45 -04:00 |
|