(
    schema_version: 2,
    label: "pebble_bricks",
    shader: (
        kind: StandardLit,
        schema_path: None,
        shader_path: None,
    ),
    shader_ref: None,
    render_state: (
        alpha_mode: Opaque,
        alpha_cutoff: 0.5,
        double_sided: true,
    ),
    provenance: Some((
        source_path: "assets/materials/pebble_bricks_4k.gltf",
        source_fingerprint: "55a5374732e4174e33859cf415d22ac855cea3efe8d8ff78c6ee42c86d8fd5fb",
        source_sub_asset_id: "material:0",
        source_label: "pebble_bricks",
    )),
    inputs: (
        values: [
            (
                name: "base_color",
                value: Color((
                    r: 1.0,
                    g: 1.0,
                    b: 1.0,
                    a: 1.0,
                )),
            ),
            (
                name: "metallic",
                value: Float(1.0),
            ),
            (
                name: "roughness",
                value: Float(1.0),
            ),
            (
                name: "emissive_color",
                value: Color((
                    r: 0.0,
                    g: 0.0,
                    b: 0.0,
                    a: 1.0,
                )),
            ),
            (
                name: "emissive_intensity",
                value: Float(0.0),
            ),
            (
                name: "occlusion",
                value: Float(1.0),
            ),
            (
                name: "uv_offset",
                value: Vec2((0.0, 0.0)),
            ),
            (
                name: "uv_tiling",
                value: Vec2((25.0, 25.0)),
            ),
            (
                name: "normal",
                value: Float(1.0),
            ),
        ],
        textures: [
            (
                name: "base_color",
                texture: Some((
                    asset_id: "d3b9bec5-c0ea-4f83-ad80-f9e2a8cb69ee",
                    sub_asset_id: "texture:source",
                    label: "pebble_bricks_diff_4k",
                    source_path: Some("assets/materials/textures/pebble_bricks_diff_4k.jpg"),
                )),
                channel: Rgba,
            ),
            (
                name: "normal",
                texture: Some((
                    asset_id: "7c5235a1-f5d7-4530-b29f-5ea075881df5",
                    sub_asset_id: "texture:source",
                    label: "pebble_bricks_nor_gl_4k",
                    source_path: Some("assets/materials/textures/pebble_bricks_nor_gl_4k.jpg"),
                )),
                channel: Rgb,
            ),
            (
                name: "occlusion",
                texture: Some((
                    asset_id: "25db6174-afcb-421f-8c1c-0c5ffde21b79",
                    sub_asset_id: "texture:source",
                    label: "pebble_bricks_arm_4k",
                    source_path: Some("assets/materials/textures/pebble_bricks_arm_4k.jpg"),
                )),
                channel: R,
            ),
            (
                name: "roughness",
                texture: Some((
                    asset_id: "25db6174-afcb-421f-8c1c-0c5ffde21b79",
                    sub_asset_id: "texture:source",
                    label: "pebble_bricks_arm_4k",
                    source_path: Some("assets/materials/textures/pebble_bricks_arm_4k.jpg"),
                )),
                channel: G,
            ),
            (
                name: "metallic",
                texture: Some((
                    asset_id: "25db6174-afcb-421f-8c1c-0c5ffde21b79",
                    sub_asset_id: "texture:source",
                    label: "pebble_bricks_arm_4k",
                    source_path: Some("assets/materials/textures/pebble_bricks_arm_4k.jpg"),
                )),
                channel: B,
            ),
            (
                name: "emissive_color",
                texture: None,
                channel: Rgb,
            ),
        ],
    ),
)