(schema_version: 6,resources: {
    },
    entities: {
        1: (components: {
            "bevy_ecs::name::Name": "Terrain Showcase",
            "bevy_transform::components::transform::Transform": (
            translation: (0.0, 0.0, 0.0),
            rotation: (0.0, 0.0, 0.0, 1.0),
            scale: (1.0, 1.0, 1.0),
        ),
            "shared::components::ActorId": ("terrain-showcase-main"),
            "shared::components::ActorKind": Terrain,
            "shared::components::EditorVisibility": (visible: true),
            "shared::components::HierarchySiblingIndex": (0),
            "shared::components::LevelObject": (),
            "shared::components::TerrainDesc": (
            schema_version: 1,
            resolution: 5,
            heights: [
                0.00, 0.00, 0.05, 0.00, 0.00,
                0.00, 0.15, 0.30, 0.10, 0.00,
                0.05, 0.35, 0.80, 0.25, 0.05,
                0.00, 0.20, 0.40, 0.15, 0.00,
                0.00, 0.00, 0.05, 0.00, 0.00,
            ],
            sample_spacing: 2.0,
            height_scale: 3.0,
            chunk_quads: 2,
            base_material: Some((
                asset_id: "cc2769da-c9a5-4cb3-866a-cc81d0688ee2",
                sub_asset_id: "material:instance",
                label: "surface_tint_instance",
                source_path: Some("assets/materials/surface_tint_instance.ron"),
            )),
            material_layers: [
                (
                    material: Some((
                        asset_id: "a57f2891-8536-47b8-b476-01c08b36ac43",
                        sub_asset_id: "material:source",
                        label: "Concrete",
                        source_path: Some("assets/materials/concrete.ron"),
                    )),
                    uv_scale: 6.0,
                ),
                (
                    material: Some((
                        asset_id: "d6cb4151-7124-4237-aaf9-f7f8abd5fb76",
                        sub_asset_id: "material:source",
                        label: "Surface Tint",
                        source_path: Some("assets/materials/surface_tint.ron"),
                    )),
                    uv_scale: 10.0,
                ),
            ],
            material_weights: [
                (255, 0, 0, 0), (255, 0, 0, 0), (224, 31, 0, 0), (255, 0, 0, 0), (255, 0, 0, 0),
                (255, 0, 0, 0), (192, 63, 0, 0), (128, 127, 0, 0), (192, 63, 0, 0), (255, 0, 0, 0),
                (224, 31, 0, 0), (128, 127, 0, 0), (0, 255, 0, 0), (128, 127, 0, 0), (224, 31, 0, 0),
                (255, 0, 0, 0), (192, 63, 0, 0), (128, 127, 0, 0), (192, 63, 0, 0), (255, 0, 0, 0),
                (255, 0, 0, 0), (255, 0, 0, 0), (224, 31, 0, 0), (255, 0, 0, 0), (255, 0, 0, 0),
            ],
            generate_colliders: true,
            cast_shadows: true,
            receive_shadows: true,
        ),
        }),
        2: (components: {
            "bevy_ecs::name::Name": "Terrain Sun",
            "bevy_transform::components::transform::Transform": (
            translation: (0.0, 8.0, 0.0),
            rotation: (-0.3826834, 0.0, 0.0, 0.9238795),
            scale: (1.0, 1.0, 1.0),
        ),
            "shared::components::ActorId": ("terrain-showcase-sun"),
            "shared::components::ActorKind": Light,
            "shared::components::EditorVisibility": (visible: true),
            "shared::components::HierarchySiblingIndex": (1),
            "shared::components::LevelObject": (),
            "shared::components::LightDesc": (
            kind: Directional,
            color: (r: 1.0, g: 0.95, b: 0.85, a: 1.0),
            intensity: 100000.0,
            range: 0.0,
            shadows: true,
            inner_angle_deg: 25.0,
            outer_angle_deg: 35.0,
        ),
        }),
    },
)