(
    schema_version: 2,
    label: "Legacy Material 082ba03b8cbb710b",
    shader: (
        kind: StandardLit,
        schema_path: None,
        shader_path: None,
    ),
    shader_ref: None,
    render_state: (
        alpha_mode: Opaque,
        alpha_cutoff: 0.5,
        double_sided: false,
    ),
    inputs: (
        values: [
            (
                name: "base_color",
                value: Color((
                    r: 0.92,
                    g: 0.62,
                    b: 0.12,
                    a: 1.0,
                )),
            ),
            (
                name: "metallic",
                value: Float(0.12),
            ),
            (
                name: "roughness",
                value: Float(0.32),
            ),
            (
                name: "emissive_color",
                value: Color((
                    r: 1.0,
                    g: 0.65,
                    b: 0.12,
                    a: 1.0,
                )),
            ),
            (
                name: "emissive_intensity",
                value: Float(0.0),
            ),
        ],
        textures: [],
    ),
)